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Steam Playtest
The Public Technical Alpha ran April 30 to May 11, 2026. No date set for the next test yet.

During the Mage showcase stream on Twitch, hosted on ArmegonTV, Creative Director, Venelin and Game Designer, Kaloyan (Koko), walked through the class’s evolving talent system and demonstrated how dif

First of all, thank you. To everyone who joined, tried, and keeps on trying to get in, or follows along, we are inspired by your passion.The response has been far beyond what we expected.Over 210K pla

I'm over 15 hours deep into the play test but has it been fun?

The first Scars of Honor Steam playtest is almost here.Running from April 30 to May 11, this will be the first opportunity for players to step into Aragon and experience the game in a larger-scale env

During the latest stream on ArmegonTV, Creative Director Venelin was joined by Game Designer Kaloyan “Koko” to walk through the current state of the Paladin talents and demonstrate how they are evolvi

If you’ve been watching the recent ArmegonTV streams, you already know how this goes.Creative Director Venelin jumps in, starts talking about something small… …and suddenly we’re looking at something

If you watched Venelin’s stream this Sunday, you may have seen the announcement a little earlier than we expected.Our Creative Director decided to...borrow... the trailer for today’s news and couldn’t

Last Sunday on ArmegonTV, Venelin (Creative Director) and Aleksandar (Design Director) walked through the original class design document for Scars of Honor and shared how the classes are being shaped.

From the very beginning, PC has been the primary platform for Scars of Honor. The game’s core systems and gameplay structure were built with PC as the foundation.While we explored the possibility of b
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