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Scars of Honor has a crafting and gathering system with multiple professions. Details on specific mechanics are still being revealed, but gathering and crafting are both confirmed as part of the game.
Mining nodes appear in caves, mountains, and rocky terrain. Higher-tier ores require higher skill levels and are found in more dangerous zones. Mining also features a refining minigame where you smelt raw ore into usable ingots.
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Herbs grow in specific biomes - meadow flowers in plains, mushrooms in caves, and rare blossoms in enchanted forests. Some herbs only bloom at certain times of day. Herbalism includes a careful-picking minigame.
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After defeating a beast-type enemy, skinners can harvest leather and other materials. Rarer creatures drop exotic hides used in high-level crafting. The quality of materials depends on the creature level and your skinning skill.
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Trees of various types dot the landscape. Oak and birch are common, while ironwood and eldertree only grow in specific zones. Woodcutting features a rhythmic chopping minigame for bonus yield.
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Blacksmiths create plate armor, swords, axes, maces, and shields. The forging process involves a temperature-management minigame where maintaining the right heat produces higher-quality items. Master blacksmiths can add bonus stats.
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Alchemists create health potions, mana elixirs, buff flasks, and poisons. Advanced alchemy allows transmutation of materials. Brewing involves a mixing minigame where ingredient ratios affect potion quality and duration.
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Leatherworkers produce medium armor worn by rangers, assassins, and druids. They also craft bags, belts, and bracers. The tanning process features a stretching minigame that determines flexibility and durability bonuses.
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Enchanters add magical properties to equipment - fire damage to swords, frost resistance to armor, etc. They can also disenchant items to recover magical essences. Enchanting involves a rune-tracing minigame for precision.
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| Gathering | → | Crafting | Key Output |
|---|---|---|---|
| ⛏️ Mining | → | 🔨 Blacksmithing | Plate Armor, Weapons, Shields |
| 🌿 Herbalism | → | ⚗️ Alchemy | Potions, Flasks, Poisons |
| 🔪 Skinning | → | 🧵 Leatherworking | Leather Armor, Cloaks, Bags |
| 🪓 Woodcutting | → | ✨ Enchanting | Enchants, Runes, Scrolls |