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Steam Technical Alpha
April 30 - May 11, 2026 · Concluded
Four classes were playable (Druid, Mage, Paladin, Ranger) and six of the eight races. Bearan and Gronthar were in for the first time; Sun Elf and Orc were held back for the final game. Ondall's Fall opened for exploration, with world bosses and PvP rolling in across three content waves. Dungeons sat this one out. No date has been set for the next test, so wishlist on Steam to hear when it opens.

Steam Playtest
The Public Technical Alpha ran April 30 to May 11, 2026. No date set for the next test yet.
The Spring 2026 test window ran from April 30 to May 11, 2026 on Steam. The developers framed it as a technical alpha, so the goal was testing and feedback rather than a polished launch build.
Window
April 30 - May 11
2026 public playtest
Platform
PC via Steam
Access managed through Steam
Access
Wave based
Watch Steam and Discord for updates
Wishlist on Steam and keep the official Discord open. New test windows get announced there first.
These tests are for validation and early feedback, not a finished MMO. Expect rough edges when the next one opens.
6 of 8 races were playable: Human, Dwarf, Bearan for Sacred Order; Infernal Demon, Undead, Gronthar for Domination. Sun Elf and Orc come later. 4 classes this test: Druid, Mage, Paladin, Ranger.
Ondall's Fall region, character progression, combat leveling, Talents, and the Scar System.
World bosses including "The Lord of Shadows" plus faction bosses in main cities. Resource gathering and crafting went live too.
Battlegrounds opened in Wave 2. Arena modes followed in Wave 3.
Six playable races and four classes (Druid, Mage, Paladin, Ranger). The remaining six classes were not in this test.
Open the Steam page and wishlist the game so the next test window lands in your notifications.
Connect with other players on Discord to find groups and share builds.
The Spring 2026 Technical Alpha ran April 30 to May 11, 2026. Content rolled out in three waves over the event. No date has been announced for the next test yet.
Access ran through the Scars of Honor Steam page during the test. For the next one, wishlist the game on Steam and watch the official Discord, since that is where new test windows get announced.
Yes. Scars of Honor is planned as a free to play MMORPG with a cosmetics focused in game store.
Six of the eight races were playable: Human, Dwarf, and Bearan on the Sacred Order side; Infernal Demon, Undead, and Gronthar on the Domination side. Sun Elf and Orc were held back but will be in the final game. Four classes were in: Druid, Mage, Paladin, and Ranger. The other six (Assassin, Mystic, Necromancer, Pirate, Priest, Warrior) were not yet available.
Wave 1 brought core systems: combat, leveling, Talents, the Scar System, gathering, crafting, and exploration of Ondall's Fall. Wave 2 added world bosses (including The Lord of Shadows), faction bosses in main cities, and PvP battlegrounds. Wave 3 added arena modes.
No. The developers confirmed dungeons would not be in this time while they keep refining the system for quality and replayability.
No. Playtest progress did not carry over to launch. It was purely for testing and feedback.
Join the official Discord server and use the bug report channels. The dev team actively monitors feedback.