Masters of the arcane, Mages wield fire, lightning, ice, and cosmic power to devastate enemies from afar. Fragile but unmatched in destructive potential, they control the battlefield through raw damage, crowd control, and mobility. Whether as a resilient Battle Mage, a versatile Runeweaver, or a long-range Wizard, Mages embody the deadly art of disciplined spellcraft.
Pulled directly from the Spring 2026 playtest client. Spell text is verbatim from the game data, including any minor typos.
Black Hole
Conjures a Black Hole at the target location, pulling nearby enemies toward its center does damage every second for 5 seconds.
Planar Shift
Become immune to damage and regenerate 10% mana for every second for 5 seconds. You can't cast spells while you are in Planar Shift state.
Spectral Blade
Hurls a spectral image of your sword towards a taget, damaging all enemies along its path as it travels and returns.
Stormbreaker
Channels volatile lightning energies for few seconds, rapidly generating Barrier and increasing the radius of the effect over the duration. Once the effect is over explosion erupts doing damage and stuns enemies caught in the explosion.
Void Stare
Taunts from a range a target and forcing it to attack you.
Ice Lance
Throws an Ice Lance at a target dealing damage and slowing it down with 20%.
Phoenix Comet
Phoenix dives at a targeted area, dealing damage on impact to all enemies within with a 5 meter radius and create fire pool on the ground with damage over time effect.
Astral Syphon
Channel the spell to gain massive amount of mana every second for several seconds.
Overcharged Conduit
Surges with pure energy, zapping enemies doing damage within several meters every second with Lightning for 10 seconds.
Warp Strike
After short delay teleports to your target dealing damage.
Sharper Cosmic Orb
Cosmic Orb flies 30% faster and cost is reduced by 20.
Elemental Instability
Overcharged Conduit and Elemental Beam does 20% more DMG. Howerver each time you cast Overcharged Conduit or Elemental Beam gains an Mana Hunger burning 20 Mana every second for 5 seconds, the negative effect can stack.
Bouncing Elemental Missiles
Elemental Missiles bounces to an additional target but their damage is reduced by 25%
Slowing Ring of Ice
Ring of Ice also slow for 6 seconds with 30%.
Arcane Surge Barrier
The Battle Mage gain 30 barrier on using this spell.
Source: scarsofhonor.com/classes; ability text from the Spring 2026 playtest client.